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21 plays 5/5
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VEX 4

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VEX 4 — Game Controls:

AD or left/right arrow to move ## W or up arrow to jump ## S or down arrow to crouch

VEX 4 — Review + Tips & Tricks:

Vex 4 takes the classic stickman parkour formula and cranks the “skill check” dial to the max. The levels snap together like a speedrun playground: one second you’re wall-kicking up a shaft, the next you’re sliding under a buzzsaw and launching off a spring into a swim section. It’s snappy, it’s mean (in a fun way), and it rewards players who learn the course like the back of their hand.

Controls are delightfully no-nonsense: move with the arrows or WASD, jump to wall-climb, and slide/duck to squeeze under traps. Checkpoints are sprinkled through the acts, so when a saw kisses your toes you won’t always be booted back to the start. Timing is everything—catch a ledge too early and you’ll bonk, jump too late and you’ll feed the spikes.

Content-wise, there’s a lot to chew on. Vex 4 ships with 9 main Acts plus 9 Hard variants if you like pain, a devilish “Vexation” challenge, and the infamous Challenge Room that stacks floor after floor of micro-trials. Perfect for those “one more” sessions that mysteriously become an hour. The game also loves score-chasing—finish fast and clean to nab better ratings and bragging rights.

What really sells it is the obstacle variety. You’re not just hopping platforms; you’ll swim through sections, zip along lines, shatter ice, climb like a gecko, and thread moving hazards that look suspiciously designed to farm blooper reels. The flow state is real: when a route finally clicks, you’ll string slides and jumps into a clean, buttery run that feels pro. And if you’re competitive, the speedrun scene is alive—runners grind individual Acts and full-game clears for absurd times.

Quick tips from a sweaty (but cheerful) platform goblin:
Use momentum. Short hops into slides keep speed and line you up for cleaner wall grabs.
Plan your apex. Jumping just before a ledge sets perfect height for a fast catch without stalling.
Scout first, style later. Learn trap cycles on a slow pass, then commit to the spicy route.

Related precision-platformer picks (same energy, new pain):
Level Devil — harmless door? absolutely not.
Big Ice Tower Tiny Square — huge tower, tiny hitbox, big feelings.
The Little Giant — compact levels with clean, punishing routes.

If Vex 4 hooked you on tight jumps and tighter timers, you’ll find tons more precision bangers across our collection at classroom 6x games.

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