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33 plays 5/5
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DUMMY NEVER FAILS

6x Games Chromebook Ready Unblocked 6X
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DUMMY NEVER FAILS — Game Controls:

Mouse for playing.

DUMMY NEVER FAILS — Review + Tips & Tricks:


Dummy Never Fails turns precision into comedy as you yeet a crash-test dummy from a cannon toward a striped goal—ideally without cranking the pain meter to the moon. The loop is deliciously simple: line up your angle, set your power, and pray your ragdoll bounces just right. One clean ricochet feels genius; one face-plant into a spike wall feels… educational.

How it works: Each level is a mini-puzzle built from walls, bounce pads, moving blockers, and tight corridors. You control launch angle and power, then watch the chaos unfold. Early stages teach clean arcs and gentle taps; later ones demand billiards-style banks off corners and two- or three-bounce routes to thread tiny gaps. The challenge is landing on the goal cube while keeping your dummy’s “oops” count low.

Pain meter & scoring: Style points don’t matter if you ragdoll through every hazard on the map. Smashing into hard surfaces, spikes, or spinning bumpers spikes your damage and crushes your score. Sometimes the “shortest path” is the wrong answer—one extra bounce off a safe wall can cut damage and secure a better clear.

Difficulty curve: The further you go, the meaner the geometry. Expect narrower tunnels, moving shutters that force tight timing, and goals placed behind shield walls that only a perfect bank shot can reach. It’s not about brute force—it’s about micro-adjustments and reading angles like a pool shark.

Pro tips: Feather the power for surgical arcs; full sends rarely end well. Use walls as rails to redirect speed, and when a moving hazard’s timing feels off, reposition your cannon a hair and re-aim—small shifts change the entire line. Don’t chase a straight-line hero shot when a soft two-bounce route keeps the pain meter chill.

Craving more physics chaos after Dummy Never Fails? Try Happy Wheels for obstacle-course mayhem, Hanger to master momentum with a rope and two fragile limbs, and Short Ride for “what if the bike didn’t help” energy. All three scratch the same timing-and-torque itch with their own brand of slapstick precision.

Final shot: If carefully plotted ricochets and low-damage clears are your thing, load up more quick, school-friendly challenges on Classroom Games and keep those launches clean.


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